

You don't pvp using a pve loadout now do you? So combat and gameplay can differ there. I'd rather see it monetized then left to rot and ultimately fade into extinction as they're seemingly letting it do "we have no plans for pvp at this time" seems to be, forever.įuture endeavors would be to fix current issues, make pvp gameplay separate again as it should be.

"yeah yeah p2w" but unless something is done along this route or a similar one, pvp is dead and a joke honestly aside from Legends. Quickest and most direct route would be to increase gear costs in pvp, but swap the marks to source marks = they sell those in marketplace. ↑ “ Just turn pvp into something they can make $ off of, problem solved. I believe the devs could give a hand to the current issues in legends pve, maybe after that you can see if at least via streamers it may become a part of the game that helps with promoting the game.

I think the last time i played an arena encounter was when my powerset was fire, and i faced a nature healer in dog form.that was an eternal fight, we barely took any damage and could not KO each other.įrom a business perspective, makes total sense that the devs focus on pve, since it is what keeps the money flowing, and makes total sense that the company decides to leave out a part of the game that does not gives cash. The idea from the beggining was just too good, it may not have been a flawless execution of the idea, but it was really really well crafted.įrom my perspective, legeds pvp is not so unbalanced, you can still see some people winning with most of the characters (yes i know some are bad or too good, but not to a game breaking point.unless is 2 twofaces in a 2v2). I have always thought that pvp in this game should have some sort of ranked system, that may encourage players to "show off", and give some type of reward, yes it can be a style (not feat related pls) or maybe a perishable trinket that shows ur current rank or even a title "stay on upper end rank for 1 week".
